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Welcome to the new May 2022.5 version! We hope you find it worth the little wait since March’s release.
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If you're excited to upgrade asap, then remember you can use the non-Steam version also. Please note that this is currently only for Windows users! Mac users, we're very sorry for the extra delay, but we have a final issue to fix first before we can release the update on Steam, so you will continue to see 2022.3 for a little longer. You will also find a large number of bug fixes and other new additions listed in the full notes: In addition to those very important stability changes, we also added: Feather has a lot more customisation options in Preferences several more filter types can be found in the Room Editor new audio functions/arguments so you can control playback more easily the browser-based platforms now support the use of virtual keys and clipboard functionality in your games and rollback now supports chat functionality.
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Īugust’s release focuses on a lot of clean-up as we head towards an LTS release later in the year - some old or underused platforms have now been removed many project-saving, performance, or stability changes have been made and we have made a big improvement to tile-encoding in rooms, which does require a change in project version because older GameMaker versions will not be able to read those tile layers (so please do read the release notes linked-to below!). On the runtimes side, there is the texture groups change mentioned already, plus 2022.9 adds touch support in Windows games and raises the SDK version supported on a few console platforms - so please do read the runtime release notes carefully, as you may now need to change your setup.įor all changes/fixes since 2022.8.1 see the IDE notes page and the runtime notes page.
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It does also have some important changes for creating/loading Game Options, as well as various UI/UX improvements brought about by our recent website change to offer converting your old YoYo/GameMaker Account to a new Opera Account. This release also gives you the ability to control your texture groups more precisely in the texture groups editor, so that you can manage in-game loading times and memory usage. 2022.9 continues the clean-up and stability work ahead of the forthcoming LTS release, plus introduces the Inspector as a part of the default layout for all new projects (as well as a tweak to the Room Editor layout so it now uses the Inspector rather than the old custom panels).
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